Overheats the plasma so that here is a chance it will split apart and cast multiple times. The Plasma Balls will shoot out like a napalm strike and their damage will stack.
Passive skill
Requires: Plasma Ball, cybernetic level 10
Chance to cast 4x: 0.5*lvl %
Chance to cast 3x: 5+1*lvl %
Chance to cast 2x: 10+3*lvl %